begintalkscript;
variables;
short choice,i;

begintalknode 1;
	state = -1;
	nextstate = 1;
	question = "Emery";
	text1 = "Emery was still wandering about the clearing, staring at the trees and occasionally reaching out to touch a leaf or a blade of grass as if to assure himself it was real.";
	text2 = "I was convinced he'd gone off the deep end.";

begintalknode 2;
	state = 1;
	nextstate = 2;
	question = "Are you feeling alright, Emery?";
	text1 = "_Never better, friend, never better. Have you ever thought about how amazing all this is-- open spaces, green leaves and grass. It really is nothing short of amazing._";

begintalknode 3;
	state = 2;
	nextstate = 3;
	question = "Amazing alright-- so what do you plan to do now?";
	text1 = "_I don't know. Anything, everything, what does it matter? I have my freedom and that is enough for me.... Although I could use a bite to eat. I haven't had real food in..... ages._";

begintalknode 4;
	state = 3;
	nextstate = -1;
	question = "Erm, I'm pretty sure there's an inn around here.";
	text1 = "_Mmmm.... Yes, the Tabard. I remember it now. They had roast pheasant that was... worth five years of anticipation._";
	text2 = "_Yes, I think I'll head that way. Not yet though, this clearing is too beautiful to leave. Do they still have birds in these parts? I don't see any, and I've been looking forward to seeing some for oh so long...._";
	text3 = "Yep. Off the deep end for sure.";
	action = END_TALK;